Tiny portraitExtended universe sigil

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion.

Only a handful of investigators stand against the horror. Will they prevail?''

The Arkham Horror Second Edition Core Set was the first edition of the game to be issued by Fantasy Flight Games after its First Edition printing by Chaosium. It first run was released in 2005.

Overview Edit

The Second Edition Core Set had been quite drastically overhauled from the First Edition, with many major changes such as the removal of randomised movement rates and the addition of Ancient Ones to serve as final "bosses" for the Investigators. These entities increased the difficulty of the game by a large factor, but a confrontation could be avoided if the players closed all open portals on the board within a certain time limit.

It was also the first edition to be supplied with expansion packs, add-ons which featured additional equipment, skills, spells, encounters, Investigators and Ancient Ones, to play with, with most featuring optional game mechanics to change the way the core set is played, and a handful even containing additional game boards to expand the area of action beyond Arkham.

List of Expansions Edit

Characters Included Edit

Ancient Ones Edit

Investigators Edit

Monsters Included Edit

Community content is available under CC-BY-SA unless otherwise noted.