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This subject is written on a topic in the real world and reflects factual information. This subject contains information from the Expanded Cthulhu Mythos, and not based on H.P. Lovecraft's works directly. Fearful Passages is a thematic scenario supplement for the Call of Cthulhu horror roleplaying game. Written by an ensemble lineup of games designers, it was published by Chaosium in 1992; although compatible with the 2nd to 6th editions of the game, it was rendered obsolete with the release of 7th edition, and has not been reissued [1].

Overview[]

Now Boarding

The Tarrent Tabor Aerial yacht is a huge triplane made of wood and fabric, with the passengers seated in wicker chairs. Upon boarding, each passenger finds a card bearing his or her name on the assigned seat. Captain and co-pilot welcome everyone to the flight, and explain the basic rules for air travelers: wrap up warmly, stay in your seat, and don't open a window and stick your head out. The engines of the aircraft thunder to life, though a series of backfires draw loud curses from the mechanics. Thoughtfully, the airline provides cotton wool earplugs — it is too loud to speak anyhow. Down field, ground crews fire shotguns to scare off birds in the area. The aircraft lumbers down the runway and, with a last bump, the Tabor soars up from the field, pitching from side to side.

Aircraft • Trains • Automobiles • Dirigibles • Diving Suits • Canal Boats • Armored Cars • Elephants • Siberian Sledges

The golden age of travel occurred between 1880-1939. As traveling times shrank, destination became more important than journey, a notion now so common-sensical that we blink to think that the reverse was once truer: FEARFUL PASSAGES contains nine adventures set in the 1920s, when travel could be by turns long, arduous, luxurious, and debilitating, but always full of incident and meaning.
~ Back cover text



Contents [1][]

In addition to the nine scenarios listed below (which all feature some form of travel as a central motif)! Fearful Passages contains a short set of rules on how to roleplay automobile chases.

  • "Fear of Flying" by Marcus Rowland
  • "The Iron Ghost" by Geoff Gillan
  • "Furious Driving" by Penelope Love
  • "Rigid Air" by Marion Anderson and Phil Anderson
  • "Crash Dive" by Steve Hatherley
  • "Slow Boat" by Peter F. Jeffery and Mark Morrison
  • "Armored Angels" by Gustav Bjørksten
  • "Along the Indus" by Sean Branney with Lynn Willis
  • "Sleigh Ride" by John B. Monroe and Lynn Willis

Design Team [2][]

Gallery[]

References[]

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