Mhar is an Great Old One. It first appeared in the supplement "Spiers of Xin-Shalast" of the role-playing game Pathfinder, in 2008. Initially, its name was a legend written in old volumes: the one that spoke of a being that tried to enter Golarion from an extraterrestrial kingdom but that he was trapped while Emerging from the Earth's Crust.
Appearance[edit | edit source]
Its shape is that of a huge living volcano with fangs of lava surrounding its caldera and eight crystalline legs protruding from the base. Its smoking crater is constantly erupting with lava and acid ash. That is why he lives in a constant state of anguish due to pain caused by an endless cycle of lava eruptions cooling and falling apart, unable to escape from the Material Plane.
It is always covered by ash, which interferes with the sight of those who herd too much. Any being that climbs it will be completely covered in lava. It is capable of burying itself underground or lava, being able to regenerate. Although it is possible to kill Mhar (with the Great Old One exploding violently), he will reappear a year later at the place of his death.
Conceptual information and role[edit | edit source]
It was born eons ago at the edge of the Material Plane when a unique planar rift caused the pure essence of the Earth and Fire Planes to merge. To ease his pain, he traveled the cosmos. There he found young planets covered in magma. Mhar rested in their cores, but even such heat couldn't keep him asleep. This led to the end of each planet as Mhar destroyed them in his awakening and left them. After destroying countless worlds, Mhar discovered a way to escape the Elemental Plane of Fire, but it required more power than he possessed. It was then that he ended up in Golarion from the Pit of Mhar in Leng, digging to its core and waiting to grow.
Mhar, trapped within Golarion, went mad. His madness was intensified by his psychic screams that bounced off the planet's surface and came back on him, creating the Kodar mountain range in the process. Erroneously, there are those who believe that this was the sign that Mhar could not be born, while his cultists know that his gestation has not ended and will not do so for countless ages.
Currently, it is under the Mhar massif, one of the largest mountains in Golarion and site of Xin-Shalast, capital of the kingdom of Shalast. If Mhar is ever released from his prison, he will howl and wake up with a great earthquake that will reduce the surrounding terrain to rubble. First, he will cover Golarion with magma, then consume the entire Material World with his fire.
Regarding his powers, Mhar possesses the ability to induce nightmares in close beings. In these, beings fall into terrifying dreams of an immense presence about to emerge from the ground, circling around the dreamer and threatening to sink him. This is coupled with their unspeakable presence, which can cause the sensation of suffocation and effectively cause you to stop breathing.
Mhar has a cult that seeks to awaken him with magic and living sacrifices.
In role-playing games[edit | edit source]
Pathfinder[edit | edit source]
In 4708 AR, under orders from an unknown chief of Kadath, several inhabitants of Leng traveled to the Material Plane to awaken Mhar with a time warp called the "Leng Device." They sought to connect with the era in which Mhar appeared on Golarion. Their plans were thwarted by the same adventurers who killed Karzoug, although there may have been a possibility that Mhar would wake up.